我的世界插件Pro Bedwars [Solo, Teams, Holograms, Leaderboards, v12.8
我的世界插件Pro Bedwars [Solo, Teams, Holograms, Leaderboards, v12.8
我的世界插件购买地址:”https://www.mcbourse.cn/thread-2147-1-2.html”
for Server for Server for Server for Server for Server for Server for Server for Server for Server!创造无限的竞技场,收集铁、金、钻石或翡翠,摧毁敌人的床,争取成为最后的幸存者!
支持任何规模的团队和单人游戏。
**来自大网络的完美复制**
对于支持使用 PM 我不会阅读讨论,以及带有错误、问题或新功能请求的配置文件消息。
- Arenas 支持单人或团队模式。球队可以有任何你想要的球员数量。您可以与大型团队一起创建 Mega 模式游戏。
- 100% 可配置,自定义您的消息、竞技场、bedwars 商店、物品价格、升级菜单。
- 创造无限的竞技场。
- 可以与其他迷你游戏和插件一起使用。
- 每个世界支持多个竞技场。
- 烟花结束。
- 成为死亡旁观者并传送给其他玩家。
- 支持 BungeeMode 以强制玩家加入游戏。
- 支持MySQL在服务器之间共享玩家统计信息。
- 内置硬币和灵魂系统,您​​也可以使用金库。
- 100% 可定制的村民商店。
- 轻量级回滚系统。
- VIP 用户的硬币乘数。
- 大厅、游戏内和主大厅的可定制记分牌。
- 支持 UUID。
- 球员数据:获胜。杀戮、死亡、方块被破坏、方块被放置、射弹发射和射弹击中、床被打破。
- AutoJoin 命令和标志,可让您进入最佳竞技场。您可以为单人或团队游戏设置自动加入标志。
- 显示竞技场状态和玩家人数的标志。(可定制)
- 用箭击中玩家将显示该玩家的健康状况。
- 自定义项目,如火球。
- 钻石和绿宝石生成器的动画。
- 全息图显示距离下一个物品生成还剩多少时间。
- 床全息图。
- 在玩家杀死或获胜时运行奖励命令。
- 内置广播,因此您可以展示您的提示和技巧或为您的网站做广告。
- 为统计数据创建全息图并每 X 分钟更新一次。
- 标志排行榜,根据您选择的统计数据显示顶级玩家,也可以将头放在标志上方以显示玩家头骨。
- 支持 PlaceHolderAPI,因此您可以在任何兼容的插件上显示 Pro Bedwars 统计数据。
- 在游戏命令白名单中。
- 创建派对并与您的朋友一起玩。
- 加入标志后面的玻璃会根据游戏状态改变颜色。
- 可配置的村民商店设置每个项目的内容和价格。
- 随机竞技场蹦极模式。您的蹦极模式服务器上可以有多个竞技场,每场比赛都有不同的竞技场。
- 支持面向文档的数据库MongoDB。
- 支持Redis内存数据结构存储,用作数据库。服务器之间的快速数据共享。
- 惊人的团队升级系统,可以与钻石一起使用。
- SOLO、TEAM 和 MEGA 完全可定制的 NPC,具有玩家数量和蹦极绳支持。
竞技场设置命令:
- /bwarena wand -给你魔杖工具来选择你的竞技场的角落。
- /bwarena create <arenaname> -创建新的竞技场。
- /bwarena createteam <arenaName> <teamName> -为你的竞技场创建一个新团队。
- /bwarena removeteam <arenaName> <teamName> -从你的竞技场中移除一个团队。
- /bwarena remove <arenaname> -移除一个竞技场
- /bwarena setlobbyspawn <arenaname> -设置竞技场大厅(赛前)生成
- /bwarena setspectatorsspawn <arenaname> -设置旁观者死亡时生成的位置。
- /bwarena setmainlobby <arenaname> -设置玩家在游戏结束/离开时传送到的大厅。
- /bwarena setminteams <arenaname> <value> -设置游戏开始所需的最低团队。
- /bwarena setmaxteams <arenaname> <value> -设置竞技场的最大玩家数量。
- /bwarena setteamsize <arenaname> <value> -设置每个团队的玩家数量。
- /bwarena addspawn <arenaname> <teamName> -为团队添加重生点。
- /bwarena savebed <arenaName> <teamName> -将放置的床保存为团队床出生点(此方法包括方向)(您需要看着床头)
- /bwarena setrespawn <arenaName> <teamName> -为团队设置重生点。
- /bwarena setitemsspawn <arenaName> <teamName> -为团队添加物品生成位置。
- /bwarena setvillager <arenaName> <teamName> -为团队设置村民重生点。
- /bwarena setvillagerupgrade <arenaName> <teamName> -为团队设置升级村民重生点。
- /bwarena adddiamondgenerator <arenaName> -在玩家的位置添加一个钻石生成器。(动画和全息图将在游戏开始时产生。)
- /bwarena addemeraldgenerator <arenaName> -在玩家的位置添加一个钻石生成器。(动画和全息图将在游戏开始时产生。)
- /bwarena editgenerators <arenaName> -以消息形式显示生成器列表,其中包含用于传送到其位置或将其移除的按钮。
- /bwarena save <arenaName> -将竞技场保存到 arenas.yml
- /bwarena list -显示竞技场列表。
- /bwarena forcestart <arenaname> -减少倒计时时间并强制开始游戏。
Pro BedWars 命令:
- /bw join <arenaname> -加入竞技场。
- /bw join -为具有所需权限的玩家打开竞技场选择器。
- /bw autojoin [solo/teams] -自动加入最佳竞技场。
- /bw coins add/set/remove <player> <amount> -添加。从玩家身上设置或移除一定数量的硬币。
- /bw souls add/set/remove <player> <amount> -添加、设置或移除玩家的灵魂数量。
- /bw hologram add/remove -设置或删除统计全息图位置。
- /bw npc create <SOLO/TEAM/MEGA> -创建一个 npc 以便你的玩家可以加入竞技场。(在偷偷摸摸时编辑或删除 npc 右键单击​​)。
- /bw leave -离开并进入竞技场。
- /bw reload -重新加载插件配置。
党的命令:
- /party create <partyname> -创建一个新的派对
- /party invite <player> -向你的派对发送邀请
- /party join <partyname> -加入派对(需要邀请)
- /party kick <player> -将一名玩家踢出你的队伍。
- /party list -查看你队伍中的玩家。
- probedwars.admin -访问所有命令
- probedwars.arena -访问竞技场设置命令
- probedwars.signs -允许玩家放置 BedWars 竞技场标志。
- probedwars.autojoin -访问自动加入命令。
- probedwars.holograms -允许玩家设置统计全息图位置。
- probedwars.bypass -允许您绕过命令白名单。
- probedwars.coins -允许玩家运行命令来修改硬币。
- probedwars.souls -允许玩家运行命令来修改灵魂。
- probedwars.join -访问加入命令。
- probedwars.joingui -使用命令访问竞技场选择器。
- probedwars.npc -允许玩家添加、删除或编辑 NPC。
- probedwars.5x – VIP 玩家的硬币 5 倍乘数。
- probedwars.4x – VIP 玩家的硬币 4 倍乘数。
- probedwars.3x – VIP 玩家的硬币 3 倍乘数。
- probedwars.2x – VIP 玩家的硬币 2 倍乘数。
选修的:
剧透:config.yml
MySQL:
enabled: false
ip: localhost
port: 3306
database: probedwars
username: root
password: root
offline-mode: false
MongoDB:
enabled: false
hostname: localhost
port: 27017
database: probedwars
username: root
password: pass
General:
enableTitles: true
enable-vault: false
disable-hunger: true
holograms-update-minutes: 10
onJoinItems: false
joinItemWorlds: []
gameEnd-Fireworks: true
disableParties: false
Use-Featherboard: false
ignore-spectators-spawn: false
Leaderboards:
enabled: true
update-time-minutes: 10
LobbyScoreboard:
enabled: false
allowed-worlds: []
Broadcaster:
enabled: true
send-every: 60
Generators:
Times:
diamond-tier1: 30
diamond-tier2: 20
diamond-tier3: 10
emerald-tier1: 40
emerald-tier2: 30
emerald-tier3: 20
iron: 3
gold: 6
emerald: 11
GameTimes:
lobbyTime: 20
eventTime: 360
endTime: 10
event-after: 30
Rewards:
moneyOnWin: 50
soulsOnWin: 2
commandsOnWin: []
moneyPerKill: 10
soulsPerKill: 1
commandsPerKill: []
Bungee-Mode:
enabled: false
hub: lobby
shutdown-after-amount-games: 5
Saving-Task:
enabled: true
Save-Every-Minutes: 10
PlaceholderAPI:
enabled: false
Whitelist Commands:
– bw leave
Scoreboard-Animation:
enabled: true
delay: 4
title:
– ‘&e&lBEDWARS’
– ‘&f&lBEDWARS’
– ‘&6&lB&e&lEDWARS’
– ‘&f&lBEDWA&6&lR&e&lS’
– ‘&f&lBEDWAR&6&lS’
SignGlass:
lobby-color-id: 5
starting-color-id: 4
ingame-color-id: 14
end-color-id: 3
Arena-Items:
leave-item: BED
LeaveCommands:
enabled: true
commands:
– leave
CompassTracker:
enabled: true
cooldown: 5
Death-Commands:
enabled: false
Commands: []
GUI-Inventories:
frame-material: STAINED_GLASS_PANE:7
剧透:messages.yml
Prefix: ‘&7[&bBedWars&7] ‘
Signs:
title: ‘&9BedWars’
autojoin: ‘&6autoJoin’
map-color: ‘&d’
gamestate-color: ‘&a’
no-solo-arenas: ‘&cThere isn”t any solo arena available!’
no-team-arenas: ‘&cThere isn”t any team arena available!’
solo: ‘&4&lSOLO’
team: ‘&4&lTEAM’
CustomJoinSign:
– ‘&9BedWars’
– ‘&a%gamestate%’
– ‘&e&l%arena%’
– ‘&b%ingame%&7/&b%max%’
Villager:
name: ‘&eVillager”s Shop’
upgrade-name: ‘&eVillager”s Upgrade’
Hologram:
– ‘&7&m— &a %name%”s &7stats &m—‘
– ‘&bKills → &e%kills%’
– ‘&bCoins → &e%coins%’
– ‘&bSouls → &e%souls%’
– ‘&bDeaths → &e%deaths%’
– ‘&bWins → &e%wins%’
– ‘&bProjectiles launched → &e%projectileslaunched%’
– ‘&bProjectiles hit → &e%projectileshit%’
– ‘&bBlocks placed → &e%blocksplaced%’
– ‘&bBlocks broken → &e%blocksbroken%’
– ‘&bBeds broken → &e%bedsbroken%’
– ‘&7&m———————-‘
In-Game-Broadcast:
dead: ‘&e%player% &a has died!’
dead-void: ‘&7%player% &efell into the void.’
dead-suffocation: ‘&7%player% &esuffocated.’
dead-drowning: ‘&7%player% &edrowned.’
dead-lava: ‘&7%player% &eburnt to a crisp in lava.’
dead-poison: ‘&7%player% &epoisoned.’
dead-by-player: ‘&e%player% &awas killed by &e%killer%’
dead-void-by-player: ‘&7%player% &ewas thrown into the void by &a%killer%’
dead-burned-by-player: ‘&7%player% &ewas burned to death by &a%killer%’
dead-projectile-by-player: ‘&7%player% &ewas shot to death by &a%killer%’
dead-poison-by-player: ‘&7%player% &ewas poisoned by &a%killer%’
Arena-Messages:
arrow-hit: ‘&7%player% &eis on &c%health% &eHP!’
bed-destroyed: ‘&eYou have destroyed &b%team% &ebed!’
player-bed-destroyed: ‘&cYour bed has been destroyed!’
cant-break: ‘&cYou can”t break your own team bed!’
iron-obtained: ‘&7+%amount% iron’
gold-obtained: ‘&6+%amount% gold’
diamond-obtained: ‘&b+%amount% diamond’
emerald-obtained: ‘&2+%amount% emerald’
Arena-Broadcast:
player-leave: ‘&cPlayer &e%player% &cleave match! &e%ingame%&7/&e%max%’
player-death: ‘&cYou are now a spectator!’
player-disconnect: ‘&7%player% &elogged out!’
player-left: ‘&cPlayer %player% left match! &e%ingame%&7/&e%max%’
countdown: ‘&eGame will start in %time% seconds!’
bed-destroyed: ‘&b%player% &ehas destroyed &a%team% &ebed!’
endBroadcast:
top:
– ‘&a&l———————————————‘
– ‘&f&l BedWars ‘
– ‘ ‘
– ‘ &eWinner &7- &b&l%winner% ‘
– ‘ ‘
first-killer: ‘ &e&l1st Killer &7- %killer% – %kills%’
second-killer: ‘ &6&l2nd Killer &7- %killer% – %kills%’
third-killer: ‘ &c&l3rd Killer &7- %killer% – %kills%’
bottom:
– ‘ ‘
– ‘&a&l———————————————‘
Bedwars-Shop:
menu-name: ‘&8Bedwars Shop’
on-buy: ‘&aPurchased &b%item%!’
not-enough: ‘&cYou don”t have enough %type%!’
go-back: ‘&cGo back’
Upgrades-Menu:
name: ‘&8Upgrades’
on-upgrade: ‘&cUpgraded to &b%upgrade%!’
maxed: ‘&b%upgrade% &cit”s on max level!’
Titles:
player-dead-1: ‘&cYou Died!’
player-dead-2: ‘&7You are now a spectator’
game-start-1: ‘&aGo!’
game-start-2: ”
refill: ‘&eChests have been refilled!’
winner-1: ‘&6Victory!’
winner-2: ‘&7You were last man standing.’
tie-1: ‘&cGame End’
tie-2: ‘&7You weren”t victorious this time!’
countdown-1: ‘&c%time%’
countdown-2: ”
bed-destroyed-1: ‘&cBED DESTROYED!’
bed-destroyed-2: ‘&fYou will no longer respawn!’
bed-destroy-event-1: ‘&cBED DESTROYED!’
bed-destroy-event-2: ‘&fAll beds have been destroyed!’
respawn-1: ‘&cYOU DIED!’
respawn-2: ‘&eYou will respawn in &c%time% &eseconds!’
Items:
return-to-lobby: ‘&c&lReturn to lobby &7(Right-click)’
spectators:
teleporter: ‘&a&lTeleporter &7(Right-click)’
teleporter-menu: ‘&8Teleporter’
spectators-settings: ‘&b&lSpectator Settings &7(Right-click)’
spectators-settings-menu: ‘&8Spectator Settings’
return-to-lobby: ‘&c&lReturn to lobby &7(Right-click)’
no-speed: ‘&aNo Speed’
speed-1: ‘&aSpeed I’
speed-2: ‘&aSpeed II’
speed-3: ‘&aSpeed III’
speed-4: ‘&aSpeed IV’
Teleport:
line-1: ‘&a&lTeleporting you to the lobby in 3 seconds…’
line-2: ‘&a&lRight-click again to cancel the teleport!’
cancelled: ‘&c&lTeleport cancelled!’
ArenasGUI:
menu-name: ‘&8Arenas’
lore:
– ‘ ‘
– ‘&ePlayers: &b%ingame%&7/&b%max%’
– ‘&eType: &d%gametype%’
– ‘&eState: &a%state%’
– ‘ ‘
– ‘&bClick to join!’
PartyGUI:
menu-name: ‘&8Party’
leave-material: WOOL:14
leave-name: ‘&cClick to leave party’
not-in-party-material: WOOL:14
not-in-party-name: ‘&aClick to create party!’
party-members-menu-name: ‘&8Party Members’
party-invite-menu-name: ‘&8Party Invite’
slot: 8
go-back: ‘&aGo back’
ArenasItem:
material: WOOL:5
name: ‘&aArena Selector’
slot: 0
lore:
– ‘&eRight Click to select’
– ‘&ean arena.’
Error:
no-permission: ‘&cYou don”t have permission to do that!’
teleport-cancel: ‘&c&lTeleport cancelled!’
game-full: ‘&cThere is already enough players!’
game-started: ‘&cThe game already started!’
player-already-on-game: ‘&cYou are already on this game!’
player-not-in-arena: ‘&cYou are not in an arena!’
arena-not-exist: ‘&cThis arena does not exists!’
party-already-exists: ‘&cThat party already exists.’
party-not-exist: ‘&cThat party does not exist.’
party-name: ‘&cYou did not specify a party name.’
not-leader: ‘&cYou are not the leader of this party.’
no-party: ‘&cYou do not have a party.’
no-invite: ‘&cYou do not have an invite to join that party.’
has-party: ‘&cYou already have a party.’
player-in-party: ‘&cThat player is already in your party.’
player-not-in-party: ‘&cThat player is not in your party.’
player-has-invite: ‘&cThat player already has an invite.’
player-has-party: ‘&cThat player already has a party.’
player-no-party: ‘&cThat player does not have a party.’
kick-self: ‘&cYou cannot kick yourself.’
team-not-available: ‘&cThere isn”t any team available for a party on this arena.’
party-size: ‘&cYou need a party of &b%teamsize% &cor less to be able to join this
game!’
not-party-leader: ‘&cYou are not party leader!’
blockPlaceOutsideArena: ‘&cYou can”t place blocks outside the arena!’
Scoreboard-GameType:
solo: ‘&e&lSOLO’
team: ‘&e&lTEAM’
CustomScoreboards:
Events:
Starting: Starting
ingame-to-end: GameEnd
End: GameEnd
lobby:
title: ‘&eBedwars’
scoreboard:
– ‘%blank%’
– ‘&fMap: &a%arena%’
– ‘&fPlayers: &a%ingame%/%maxplayers%’
– ‘%blank%’
– ‘&fStarting In: &a%timer%’
– ‘%blank%’
– ‘&ewww.example.com’
ingame-solo:
title: ‘&eBedwars’
scoreboard:
– ‘&7%date%’
– ‘%blank%’
– ‘&f%event%’
– ‘&a%timer%’
– ‘%blank%’
– ‘%teams%’
– ‘%blank%’
– www.example.com
ingame-team:
title: ‘&eBedwars’
scoreboard:
– ‘&7%date%’
– ‘%blank%’
– ‘&f%event%’
– ‘&a%timer%’
– ‘%blank%’
– ‘%teams%’
– ‘%blank%’
– www.example.com
main-lobby:
title: ‘&eBedwars’
scoreboard:
– ‘%blank%’
– ‘&fKills: &a%kills%’
– ‘&fWins: &a%wins%’
– ‘%blank%’
– ‘&fCoins: &a%coins%’
– ‘&FSouls: &a%souls%’
– ‘%blank%’
– ‘&ewww.example.com’
not-in-arena: Not in arena!
LobbyScoreBoard:
not-selected: ‘null’
Motd:
Lobby: ‘&aLobby’
Starting: ‘&eStarting’
InGame: ‘&cIn Game’
End: ‘&bGame End’
GameState:
Lobby: ‘&aLobby’
Starting: ‘&eStarting’
InGame: ‘&eInGame’
End: ‘&bEnd’
TeamName:
blue: Blue
red: Red
yellow: Yellow
pink: Pink
green: Green
purple: Purple
black: Black
gray: Gray
white: White
orange: Orange
cyan: Cyan
brown: Brown
lime: Lime
magenta: Magenta
CompassTracker:
item-name: ‘Tracking: &a%player% &fDistance: &b%distance%’
message: ‘&aYou are now tracking player &b%player%’
cooldown: ‘&cYou need to wait %seconds% seconds!’
Scoreboard-Events:
diamond-upgrade-1: ‘Diamond Upgrade: ‘
diamond-upgrade-2: ‘Diamond Maxed: ‘
emerald-upgrade-1: ‘Emerald Upgrade: ‘
emerald-upgrade-2: ‘Emerald Maxed: ‘
bed-break: ‘Bed Destruction: ‘
game-end: ‘Game End: ‘
Arena-Holograms:
diamond: ‘&b&lDiamond’
emerald: ‘&2&lEmerald’
tier-1: ‘&eTier &cI’
tier-2: ‘&eTier &cII’
tier-3: ‘&eTier &cIII’
spawn-time: ‘&eSpawns in &a%time% &eseconds!’
bed: ‘&c&lProtect your Bed!’
bed-destroyed: ‘&7Bed destroyed by &c%player%’
Gui-Pagination:
next-page: ‘&eNext Page’
previous-page: ‘&ePrevious Page’
next-page-material: STAINED_GLASS_PANE:5
previous-page-material: STAINED_GLASS_PANE:14
剧透:shops.yml
lore:
– ‘&8Items:’
– ‘ &7• Oak Wood Planks &8×16’
– ”
– ‘Cost: &64 Gold’
– ”
– ‘&aClick to purchase!’
enchantments: []
price: 4
price-material: GOLD_INGOT
item: WOOD
6:
name: “&aObsidian”
displayItem: OBSIDIAN
slot: 15
amount: 4
lore:
– ‘&8Items:’
– ‘ &7• Obsidian &8×4’
– ”
– ‘Cost: &24 Emerald’
– ”
– ‘&aClick to purchase!’
price: 4
price-material: EMERALD
item: OBSIDIAN
Ranged:
name: “&aRanged”
material: BOW
lore:
– ‘&8Available:’
– ‘ &7• Arrow’
– ‘ &7• Bow’
– ‘ &7• Bow &8(&7Power I&8)’
– ‘ &7• Bow &8(&7Power I&8, &7Punch I&8)’
– ”
– ‘&eClick to browse!’
items:
3:
name: “&aBow (Power I)”
displayItem: BOW
slot: 12
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Bow &8(&7Power I&8) &8×1’
– ”
– ‘Cost: &624 Gold’
– ”
– ‘&aClick to purchase!’
enchantments:
– ‘ARROW_DAMAGE:1’
price: 24
price-material: GOLD_INGOT
item: BOW
4:
name: “&aBow (Power I&8, Punch I)”
displayItem: BOW
slot: 13
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Bow &8(&7Power I&8, &7Punch I&8) &8×1’
– ”
– ‘Cost: &26 Emerald’
– ”
– ‘&aClick to purchase!’
enchantments:
– ‘ARROW_DAMAGE:1’
– ‘ARROW_KNOCKBACK:1’
price: 6
price-material: EMERALD
item: BOW
Tools:
name: “&aTools”
material: DIAMOND_PICKAXE
lore:
items:
1:
name: “&aShears”
displayItem: SHEARS
slot: 10
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Shears &8×1’
– ”
– ‘Cost: &f40 Iron’
– ”
– ‘&aClick to purchase!’
price: 40
price-material: IRON_INGOT
item: SHEARS
2:
name: “&aStone Pickaxe (Efficiency II)”
displayItem: STONE_PICKAXE
slot: 11
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Stone Pickaxe &8(&7Efficiency II&8) &8×1’
– ”
– ‘Cost: &f30 Iron’
– ”
– ‘&aClick to purchase!’
enchantments:
– ‘DIG_SPEED:2’
price: 30
price-material: IRON_INGOT
item: STONE_PICKAXE
3:
name: “&aIron Pickaxe (Efficiency II)”
displayItem: IRON_PICKAXE
slot: 12
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Iron Pickaxe &8(&7Efficiency II&8) &8×1’
– ”
– ‘Cost: &68 Gold’
– ”
– ‘&aClick to purchase!’
enchantments:
– ‘DIG_SPEED:2’
price: 8
price-material: GOLD_INGOT
item: IRON_PICKAXE
4:
name: “&aDiamond Pickaxe (Efficiency III)”
displayItem: DIAMOND_PICKAXE
slot: 13
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Diamond Pickaxe &8(&7Efficiency III&8) &8×1’
– ”
– ‘Cost: &612 Gold’
– ”
– ‘&aClick to purchase!’
enchantments:
– ‘DIG_SPEED:3’
price: 12
price-material: GOLD_INGOT
item: DIAMOND_PICKAXE
5:
name: “&aDiamond Axe (Efficiency II)”
displayItem: DIAMOND_AXE
slot: 14
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Diamond Axe &8(&7Efficiency II&8) &8×1’
– ”
– ‘Cost: &612 Gold’
– ”
– ‘&aClick to purchase!’
enchantments:
– ‘DIG_SPEED:2’
price: 12
price-material: GOLD_INGOT
item: DIAMOND_AXE
Potions:
name: “&aPotions”
material: GLASS_BOTTLE
lore:
– ‘&8Available:’
– ‘ &7• Speed II Potion (45 seconds)’
– ‘ &7• Jump V Potion (45 seconds)’
– ‘ &7• Invisibility Potion (30 seconds)’
– ”
– ‘&eClick to browse!’
items:
1:
name: “&aSpeed II Potion (45 seconds)”
displayItem: GLASS_BOTTLE
slot: 10
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Speed II Potion (45 seconds) &8×1’
– ”
– ‘Cost: &21 Emerald’
– ”
– ‘&aClick to purchase!’
enchantments: []
price: 1
price-material: EMERALD
item: CUSTOMPOTION_SPEED:2:45
2:
name: “&aJump V Potion (45 seconds)”
displayItem: GLASS_BOTTLE
slot: 11
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Jump V Postion (45 seconds) &8×1’
– ”
– ‘Cost: &21 Emerald’
– ”
– ‘&aClick to purchase!’
enchantments: []
price: 1
price-material: EMERALD
item: CUSTOMPOTION_JUMP:5:45
3:
name: “&aInvisibility Potion (30 seconds)”
displayItem: GLASS_BOTTLE
slot: 12
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Invisibility Potion (30 seconds) &8×1’
– ”
– ‘Cost: &21 Emerald’
– ”
– ‘&aClick to purchase!’
enchantments: []
price: 1
price-material: EMERALD
item: CUSTOMPOTION_INVISIBILITY:1:30
Utility:
name: “&aUtility”
material: TNT
lore:
– ‘&8Available:’
– ‘ &7• Golden Apple’
– ‘ &7• Icefish’
– ‘ &7• Iron Golem Egg’
– ‘ &7• Fireball’
– ‘ &7• TNT’
– ‘ &7• Ender Pearl’
– ‘ &7• Water Bucket’
– ”
– ‘&eClick to browse!’
items:
1:
name: “&aGolden Apple”
displayItem: GOLDEN_APPLE
slot: 10
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Golden Apple &8×1’
– ”
– ‘Cost: &63 Gold’
– ”
– ‘&aClick to purchase!’
enchantments: []
price: 3
price-material: GOLD_INGOT
item: GOLDEN_APPLE
2:
name: “&aIcefish”
displayItem: MONSTER_EGG
slot: 11
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Icefish &8×1’
– ”
– ‘Cost: &f50 Iron’
– ”
– ‘&aClick to purchase!’
enchantments: []
price: 50
price-material: IRON_INGOT
item: MOB-Silverfish
3:
name: “&aIron Golem Egg”
displayItem: MONSTER_EGG
slot: 12
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Iron Golem Egg &8×1’
– ”
– ‘Cost: &f150 Iron’
– ”
– ‘&aClick to purchase!’
enchantments: []
price: 150
price-material: IRON_INGOT
item: MOB-Iron_Golem
4:
name: “&aFireball”
displayItem: FIREBALL
slot: 13
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Fireball &8×1’
– ”
– ‘Cost: &f40 Iron’
– ”
– ‘&aClick to purchase!’
enchantments: []
price: 40
price-material: IRON_INGOT
item: FIREBALL
5:
name: “&aTNT”
displayItem: TNT
slot: 14
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• TNT &8×1’
– ”
– ‘Cost: &64 Gold’
– ”
– ‘&aClick to purchase!’
enchantments: []
price: 4
price-material: GOLD_INGOT
item: TNT
6:
name: “&aEnder Pearl”
displayItem: ENDER_PEARL
slot: 15
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Ender Pearl &8×1’
– ”
– ‘Cost: &24 Emerald’
– ”
– ‘&aClick to purchase!’
enchantments: []
price: 4
price-material: EMERALD
item: ENDER_PEARL
7:
name: “&aWater Bucket”
displayItem: WATER_BUCKET
slot: 16
amount: 1
lore:
– ‘&8Items:’
– ‘ &7• Water Bucket &8×1’
– ”
– ‘Cost: &21 Emerald’
– ”
– ‘&aClick to purchase!’
enchantments: []
price: 1
price-material: EMERALD
item: WATER_BUCKET
剧透:upgrades.yml
upgrades:
generator:
displayItem: FURNACE
slot: 10
name-1: ‘&eIron Forge’
name-2: ‘&eGolden Forge’
name-3: ‘&eEmerald Forge’
name-4: ‘&eHolten Forge’
price1: 2
price2: 4
price3: 6
price4: 8
lore-1:
– ‘&7Increases the spawn rate of iron’
– ‘&7and gold by 50%.’
– ”
– ‘&7Cost: &b2 Diamond’
– ”
– ‘&eClick to purchase!’
lore-2:
– ‘&7Increases the spawn rate of iron’
– ‘&7and gold by 100%.’
– ”
– ‘&7Cost: &b4 Diamond’
– ”
– ‘&eClick to purchase!’
lore-3:
– ‘&7Activates the Emerald spawner in’
– ‘&7your teams Forge.’
– ”
– ‘&7Cost: &b6 Diamond’
– ”
– ‘&eClick to purchase!’
lore-4:
– ‘&7Increases the spawn rate of’
– ‘&7Emerald, Iron and Gold by 200%.’
– ”
– ‘&7Cost: &b8 Diamond’
– ”
– ‘&eClick to purchase!’
lore-maxed:
– ‘&7Increases the spawn rate of’
– ‘&7Emerald, Iron and Gold by 200%.’
– ”
– ‘&7Cost: &b8 Diamond’
– ”
– ‘&aUNLOCKED’
haste:
displayItem: GOLD_PICKAXE
slot: 11
name-1: ‘&eManiac Miner’
name-2: ‘&eGolden Forge’
name-3: ‘&eEmerald Forge’
name-4: ‘&eHolten Forge’
price1: 2
price2: 4
lore-1:
– ‘&7All players on your team’
– ‘&7permanently gain Haste I.’
– ”
– ‘&7Cost: &b2 Diamond’
– ”
– ‘&eClick to purchase!’
lore-2:
– ‘&7All players on your team’
– ‘&7permanently gain Haste II.’
– ”
– ‘&7Cost: &b4 Diamond’
– ”
– ‘&eClick to purchase!’
lore-maxed:
– ‘&7All players on your team’
– ‘&7permanently gain Haste II.’
– ”
– ‘&7Cost: &b4 Diamond’
– ”
– ‘&aUNLOCKED’
sword:
displayItem: IRON_SWORD
slot: 12
name-1: ‘&eSharpened Swords’
price1: 4
lore-1:
– ‘&7Your team gets Sharpness I on’
– ‘&7all sowrds.’
– ”
– ‘&7Cost: &b4 Diamond’
– ”
– ‘&eClick to purchase!’
lore-maxed:
– ‘&7Your team gets Sharpness I on’
– ‘&7all sowrds.’
– ”
– ‘&7Cost: &b4 Diamond’
– ”
– ‘&aUNLOCKED’
armor:
displayItem: IRON_CHESTPLATE
slot: 13
name-1: ‘&eReinforced Armor’
price1: 2
price2: 4
price3: 8
price4: 16
lore-1:
– ‘&7Your team gets Protection I on’
– ‘&7all armor pieces.’
– ”
– ‘&7Cost: &b2 Diamond’
– ”
– ‘&eClick to purchase!’
lore-2:
– ‘&7Your team gets Protection II on’
– ‘&7all armor pieces.’
– ”
– ‘&7Cost: &b4 Diamond’
– ”
– ‘&eClick to purchase!’
lore-3:
– ‘&7Your team gets Protection III on’
– ‘&7all armor pieces.’
– ”
– ‘&7Cost: &b8 Diamond’
– ”
– ‘&eClick to purchase!’
lore-4:
– ‘&7Your team gets Protection IV on’
– ‘&7all armor pieces.’
– ”
– ‘&7Cost: &b16 Diamond’
– ”
– ‘&eClick to purchase!’
lore-maxed:
– ‘&7Your team gets Protection IV on’
– ‘&7all armor pieces.’
– ”
– ‘&7Cost: &b16 Diamond’
– ”
– ‘&aUNLOCKED’
trap:
displayItem: TRIPWIRE_HOOK
slot: 14
name-1: ‘&eIt”s a trap!’
price1: 1
lore-1:
– ‘&7The next enemy to enter your’
– ‘&7base will receive Blindness for’
– ‘&75 seconds.’
– ”
– ‘&7Cost: &b1 Diamond’
– ”
– ‘&eClick to purchase!’
lore-maxed:
– ‘&7The next enemy to enter your’
– ‘&7base will receive Blindness for’
– ‘&75 seconds.’
– ”
– ‘&7Cost: &b1 Diamond’
– ”
– ‘&aUNLOCKED’
fatigue:
displayItem: IRON_PICKAXE
slot: 15
name-1: ‘&eMiner Fatigue’
price1: 2
lore-1:
– ‘&7Gain Mining Fatigue I while’
– ‘&7within and 8 block radius of your’
– ‘&7bed.’
– ”
– ‘&7Cost: &b2 Diamond’
– ”
– ‘&eClick to purchase!’
lore-maxed:
– ‘&7Gain Mining Fatigue I while’
– ‘&7within and 8 block radius of your’
– ‘&7bed.’
– ”
– ‘&7Cost: &b2 Diamond’
– ”
– ‘&aUNLOCKED’
heal:
displayItem: BEACON
slot: 16
name-1: ‘&eHeal Pool’
lore-1:
– ‘&7Creates a regeneration field’
– ‘&7around your base.’
– ”
– ‘&7Cost: &b1 Diamond’
– ”
– ‘&eClick to purchase!’
lore-maxed:
– ‘&7Creates a regeneration field’
– ‘&7around your base.’
– ”
– ‘&7Cost: &b1 Diamond’
– ”
– ‘&aUNLOCKED’
剧透:multiarena
- 将 ProBedWars.jar 拖到您的插件文件夹中。
- 启动你的服务器。
- 使用 /bwarena create <arenaname> 创建一个竞技场
- 使用 /bwarena setmaxteams <arenaname> <value> 设置最大团队数。
- 使用 /bwarena setminteams <arenaname> <value> 设置最小团队
- 使用 /bwarena createteam <arenaname> <teamname> 创建一个团队
- 使用 /bwarena addspawn <arenaName> <teamname> 设置团队重生点
- 使用 /bwarena savebed <arenaName> <teamname> 设置团队床生成点(同时查看床头)
- 使用 /bwarena setrespawn <arenaname> <teamname> 设置团队重生点
- 使用 /bwarena setitemsspawn <arenaname> <teamname> 设置团队物品重生点
- 使用 /bwarena setvillager <arenaname> <teamname> 设置团队村民重生点
- 使用 /bwarena setvillagerupgrade <arenaname> <teamname> 设置团队升级村民重生点
- 对要添加的每个团队重复步骤 6-10。
- 使用命令 /bwarena adddiamondgenerator <arenaName> 设置钻石生成器
- 使用命令 /bwarena addemeraldgenerator <arenaName> 设置祖母绿生成器
- 使用 /bwarena setlobbyspawn <arenaname> 设置 lobbyspawn
- 使用 /bwarena setspectatorsspawn <arenaname> 设置观众出生点
- 使用 /bwarena setmainlobby <arenaname> 设置主大厅
- 使用 /bwarena setteamsize <arenaname> <value> 设置竞技场的团队规模(单人游戏设置为 1)
- 使用 /bwarena wand 获取竞技场魔杖并选择竞技场的角落。
- 使用 /bwarena save <arenaname> 保存竞技场
- 使用以下格式放置竞技场标志:
[bw]
arenaname - 享受!
剧透:蹦极绳
- 将 ProBedWars.jar 拖到您的插件文件夹中。
- 启动你的服务器。
- 使用 /bwarena create <arenaname> 创建一个竞技场
- 使用 /bwarena setmaxteams <arenaname> <value> 设置最大团队数。
- 使用 /bwarena setminteams <arenaname> <value> 设置最小团队
- 使用 /bwarena createteam <arenaname> <teamname> 创建一个团队
- 使用 /bwarena addspawn <arenaName> <teamname> 设置团队重生点
- 使用 /bwarena setbedspawn <arenaName> <teamname> 设置团队重生点
- 使用 /bwarena setrespawn <arenaname> <teamname> 设置团队重生点
- 使用 /bwarena setitemsspawn <arenaname> <teamname> 设置团队物品重生点
- 使用 /bwarena setvillager <arenaname> <teamname> 设置团队村民重生点
- 使用 /bwarena setvillagerupgrade <arenaname> <teamname> 设置团队升级村民重生点
- 对要添加的每个团队重复步骤 6-10。
- 使用命令 /bwarena adddiamondgenerator <arenaName> 设置钻石生成器
- 使用命令 /bwarena addemeraldgenerator <arenaName> 设置祖母绿生成器
- 使用 /bwarena setlobbyspawn <arenaname> 设置 lobbyspawn
- 使用 /bwarena setspectatorsspawn <arenaname> 设置观众出生点
- 使用 /bwarena setmainlobby <arenaname> 设置主大厅
- 使用 /bwarena setteamsize <arenaname> <value> 设置竞技场的团队规模(单人游戏设置为 1)
- 使用 /bwarena wand 获取竞技场魔杖并选择竞技场的角落。
- 使用 /bwarena save <arenaname> 保存竞技场
- 在 config.yml 上启用蹦极模式
- 享受!
剧透:迹象竞技场标志结构:
[bw]
arenaname
Autojoin 标志:
[bw]
autojoin
Solo arena autojoin 标志:
[bw]
autojoin
solo
Team arena autojoin 标志:
[bw]
autojoin
team
Leaderboard 标志:
[bw]
top
stat
rank
示例:
[bw]
top
kills
1
*在玩家头部上方放置一个标志。
可能的统计数据:杀死、获胜、死亡、金钱、灵魂、projectiles_l、projectiles_h、blocks_b、blocks_p、beds_b
剧透:placeholderAPI
- %probedwars_kills%
- %probedwars_deaths%
- %probedwars_wins%
- %probedwars_money%
- %probedwars_souls%
- %probedwars_projectilesLaunched%
- %probedwars_projectilesHit%
- %probedwars_blocksBreaked%
- %probedwars_blocksPlaced%
- %probedwars_bedsBreaked%
- %probedwars_kit%
- %probedwars_cage%
- %probedwars_trail%
- %probedwars_team%
- %probedwars_time%
剧透:NPC皮肤用 MineSkin 中的以下格式替换 Messages.yml 上的皮肤部分:TextureSignature;TextureData
剧透:图片
PHP源码网 » 我的世界插件Pro Bedwars [Solo, Teams, Holograms, Leaderboards, v12.8