我的世界基岩版 Beta 1.18.0.24 发布 需要支撑的方块不再能放在光照方块上

Features and Bug Fixes
特性和漏洞修复

Blocks
方块

  • Players can once again continuously place water, lava, and Powder Snow by holding down the ‘Place’ button (MCPE-139671)
  • 长按”放置“按钮又可以持续放置水/熔岩/细雪了 (MCPE-139671)
  • Light blocks no longer support blocks that need support, e.g. Beds and Paintings (MCPE-144311)
  • 需要支撑的方块不再能放在光照方块上(例如床和画) (MCPE-144311)

Mineshaft
废弃矿井

  • Mineshaft pillars should no longer generate in lava (MCPE-135221)
  • 支撑废弃矿井的柱子不再生成在熔岩中 (MCPE-135221)
  • Mineshafts will not generate Dirt floors anymore (MCPE-141583)
  • 废弃矿井不再生成在以泥土作为地板的房间 (MCPE-141583)
  • Mineshafts now use Log Blocks for creating support pillars (MCPE-125133)
  • 现在废弃矿井用原木作为柱子支撑 (MCPE-125133)

Gameplay
玩法

  • Fixed a problem that caused certain worlds to increase in size, causing high RAM usage (MCPE-143156)
  • 修复了某些世界大小增大,导致内存占用过高的问题 (MCPE-143156)
  • Fixed shallow water turning brighter when aimed while holding a Small Drip Leaf (MCPE-123373)
  • 修复了拿着小垂滴叶看向比较浅的水时,水会变亮的问题 (MCPE-123373)
  • Tall flowers will now drop only one item when broken by water placed in the upper half of the flower (MCPE-142799)
  • 现在把水放在高花的上半部分破坏高花时只会掉落一个物品 (MCPE-142799)
  • Fixed an issue where terrain could be seen through
  • 修复了地形透视的问题
  • Education Features: NPCs no longer have idle sounds (MCPE-141856)
  • 教育版特性: NPC闲置时不再发出声音 (MCPE-141856)
  • Chorus Fruit now works correctly at negative Y coordinates (MCPE-135951)
  • 现在共鸣果在y<0处正常工作 (MCPE-135951)

Items
物品

  • Adjusted the smoothness of movement for Primed TNT, Lingering Potions, Splash Potions, and Bottle o’ Enchanting when far from players (MCPE-101102)
  • 调整了离玩家较远时点燃的TNT、滞留/喷溅药水、附魔之瓶的运动的流畅度 (MCPE-101102)
  • Multiple Education Edition items no longer show the “craftingScreen.tab.none” tooltip (MCPE-102444)
  • 各种教育版物品不再显示 “craftingScreen.tab.none” 这类工具提示 (MCPE-102444)
  • All ground vegetation can now be placed on Mycelium (MCPE-125928)
  • 现在所有的地面植物都可以放置在菌丝上 (MCPE-125928)

Mobs
生物

  • Increased the chances of Axolotl naturally spawning in Lush Caves
  • 增加了美西螈在繁茂洞穴生成的几率
  • Fish now attempt to avoid Axolotls
  • 鱼现在会试图逃离美西螈
  • Magma Cubes are now correctly aggressive towards Iron Golems and Slimes are no longer aggressive towards Snow Golems (MCPE-51162)
  • 岩浆怪现在对铁傀儡产生敌意;史莱姆现在不对雪傀儡产生敌意 (MCPE-51162)
  • Phantoms should now be able to free themselves after getting stuck when trying to pathfind into mountains (MCPE-119773)
  • 幻翼试图寻路进入山中被卡住后,幻翼现在会自己寻路出来 (MCPE-119773)

World Generation
世界生成

  • Ore generation has now been tweaked to be in parity with Java Edition
  • 调整了矿石生成,与Java版匹配
  • Gravel can now correctly replace Deepslate during world generation (MCPE-144080)
  • 现在世界生成时砂砾可以正常替换深板岩 (MCPE-144080)
  • Gold Ore in Badlands biomes are no longer generating in too large of quantities
  • 恶地生物群系不再生成太大坨的金矿
  • Lava sources are no longer generated in Frozen Ocean biomes (MCPE-144733)
  • 熔岩源不再在冻洋生物群系生成 (MCPE-144733)
  • Deepslate Copper Ore variant is now correctly generating in the world
  • 深板岩矿变种现在在世界中正常生成
  • Updated naming for new Caves & Cliffs mountain biomes to better match between Bedrock and Java Edition
  • 更新了新洞穴与山崖高山生物群系的名字,来更好地和Java版匹配

User Interface
用户界面

  • Fixes the rendering of the icons in text, making the colors not distorted
  • 修复了文本中图标的渲染导致颜色失真的问题

Technical Updates
技术性更新

Mobs
生物

  • Fixed mobs default summonability when not specified in JSON
  • 修复了JSON未被指定的生物的默认生成方式

RangedAttackGoal
RangedAttackGoal

  • Improved performance in ‘RangedAttackGoal’ for mobs that do not move
  • 优化了 “RangedAttackGoal “在不移动的生物身上的表现

来源:帅大2004


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