我的世界Java版 1.18-pre7 发布 调整了一点洞穴生物群系的特性
Edit:We’re now releasing the seventh pre-release for Minecraft 1.18,fixing more critical issues and tweaking cave biome features a bit further.
更新:我们现在发布了Minecraft 1.18的第七个预发布版,修复了更多的致命错误并且调整了一点洞穴生物群系的特性。
Changes in 1.18 Pre-release 7
1.18预发布版7的修改内容
The numbers of features in cave biomes have been increased somewhat again
洞穴生物群系的特性数量又增加了一些
Fixed bugs in 1.18 Pre-release 7
1.18预发布版7修复的漏洞
MC-218592-Azalea trees can generate in more than two blocks of water
MC-218592-杜鹃树可以在两格多的水中生成
MC-241277-Server can’t generate amplified/large biomes worlds from scratch
MC-241277-服务器不能从头开始生成放大化/巨型生物群系世界
MC-241327-Render Distance 13 at the world border causes excessive lag
MC-241327-渲染距离13会在世界界限处导致异常卡顿
MC-242068-Dirt part of the Dirt Path texture is one pixel too low
MC-242068-土径纹理中的泥土部分少了一个像素
MC-242546-When optimizing 1.17 world in 1.18,old“Level”Compound is not deleted,resulting in increased world size
MC-242546-在1.18中优化1.17的世界时,旧的”Level”文件没有被删除,导致世界文件体积增大
来源:希铁石z