我的世界Java 版 1.16.2 发布 加入了猪灵蛮兵
自从下界更新发布,猪灵们总是看到有玩家偷摸进来然后瞄了一眼箱子-哈哈,这种情况不会再有啦!1.16.2,我们加入了猪灵蛮兵-专注于保护箱子的猪灵,而且连金子都不能让他们分心。
特性
无障碍设置
- 加入了两个全新的无障碍设置来让视觉更加舒适。
- 反胃、下界传送门之类的扭曲效果可以在设置中减少
- 在较低值下,反胃效果显示为一层绿色,作为替代的视觉效果
- 速度修正后显示的视场效果可以减少了
聊天延迟
- 聊天延迟已经被加入到了聊天设置界面
- 按住F3+D可以清空待发送的消息
堡垒遗迹
- 调整了堡垒遗迹箱子的战利品表
- 堡垒遗迹中的箱子现在位于镶金黑石之上的可能性更大
方块
- 酿造台现在可用黑石合成
- 灯笼可以下水了
- 灵魂灯笼也可以了
- 绯红菌/诡异菌现可种植在菌丝上
- 锁链可以沿着所有方向放置了
物品
- 创造模式物品栏中的工具现在按照材料排序了
- 不死图腾现在会在激活时给予40秒的防火效果
生物
- 末影人不会再在基岩上摆放方块了
- 僵尸疣猪兽现可用拴绳拴住
- 僵尸猪灵在骑着赤足兽生成时,将会拿着一根诡异菌钓竿
- “移除了him”
猪灵
- 加入了猪灵蛮兵!
- 调整了和猪灵交易的战利品表
- 猪灵在玩家打开或破坏运输矿车时也会被激怒了
猪灵蛮兵
- 普通猪灵的强化版,堡垒遗迹宝藏的守卫者
- 跟那些怂又拜金的普通猪灵完全不同,猪灵蛮兵绝不会拜倒在金子的脚下,并且无所畏惧
- 猪灵蛮兵会试图解决所有视线内的玩家,不论装束
- 猪灵蛮兵使用斧子进行攻击,并且不屑穿着护甲,因为他们就是这么强大
重生位置选择
- 重生锚选取优先级中基本方向会更优先,而不是角落
- 床选取优先级中会更优先考虑玩家上床的那一侧,之后从床尾转到床头优先级递减
- 重生的玩家会面朝他们重生那个位置的方块
- 会尽可能避免将玩家重生于危险的位置
村民
- 现在村民在进入村庄、设定床、获得工作方块/职业时,会放出绿色颗粒
- 村民在维度间转移时会丢失工作站点
技术性更改
- 自定义世界现在支持自定义生物群系
- 告示牌编辑界面会以现有文本初始化(对原版应该没有明显影响)
- 优化数据包/资源包选择界面
- 标签现在可以有可选条目
自定义世界生成
- 自定义世界生成和维度设置现在在数据包中使用和其他资源相同的文件夹模式(namespace/<type>/resource.json)
- 实验性地支持数据包中worldgen文件夹
- worldgen/biome可含有生物群系的定义
- worldgen/configured_carver可含有世界雕刻的定义
- worldgen/configured_feature可含有地形特征定位的定义
- worldgen/configured_structure_feature可含有结构定位的定义
- worldgen/configured_surface_builder可含有地表的定义
- worldgen/noise_settings现在可包含噪点设置
- worldgen/processor_list可含有方块处理器的集合
- worldgen/template_pool可含有拼图结构的池定义
- 自定义生物群系现在可用于单一生物群系/洞穴/浮岛世界类型(需先添加包含生物群系的数据包)
- 自定义生物群系现在可用于自定义维度生成器
服务端包限制
- 服务端现在可以踢出每秒发送的数据包持续性过多的客户端
- 在server.properties中设置发包率限制
- 默认为0,即无限制
可选标签条目
- 标签中的条目现在可标记为可选的。解析可选条目失败不会阻止整个条目的加载。
漏洞
- 150多个漏洞在这个版本被修复了!
- MC-1058-当装备有龙首的生物不在视野内时,龙首不会被渲染
- MC-2404-在楼梯上潜行移动会导致玩家掉下楼梯
- MC-34661-荆棘魔咒使护甲损耗加倍
- MC-35765-同时使用两种方向不同的语言查看文本导致反向渲染、连接失常
- MC-49476-HideFlags不会隐藏皮革盔甲上的”已染色”描述
- MC-57869-一些物品的提示使用§指示颜色,导致在从右到左的语言中渲染不正确
- MC-65953-IsBaby和IsVillager这两个tag无法用/entitydata从true设置为false
- MC-68487-玩家头颅显示错误
- MC-69876–位于Y=1处的活塞不会向下推,位于Y=254处的活塞不会向上推
- MC-73884-可投掷的投射物与非固体方块接触时被破坏
- MC-97507-使用会更改手中物品的物品时会播放”盔甲:装备”声
- MC-105248-被水沾湿的狼在黑暗中几乎变为黑色
- MC-107529-如果位于固体方块中,Marker:1b标签盔甲架会使的其自身和其上方的装备变暗
- MC-116857-进度中的描述在通用资源名称上存在不必要的首字母大写
- MC-124320–末影人捡起上方为雪的草方块后,再次放下来后会生成上方没有雪,但snowy为true的草方块
- MC-125758-气泡柱不影响鸡蛋,雪球,末影珍珠,喷溅型药水,滞留型药水,火球和潜影贝子弹
- MC-130558–游戏规则doEntityDrops被设为false之后不能清空物品展示框
- MC-134084–游戏规则sendCommandFeedback被禁用后,/msg或/tell不再向发信者显示信息
- MC-136553–创造模式物品栏内的染料的顺序反掉了
- MC-145691-将”开启/关闭物品栏”绑定在tab键只会开启物品栏
- MC-148447-多个村民同时尝试穿过一扇门导致卡住
- MC-149060-村民迅速反复开关门
- MC-150417-有时物品会卡在灵魂沙创造的向上气泡柱底部
- MC-152037–充能铁轨、探测铁轨和激活铁轨被推或拉到自身不能被放置在上面的方块上时会被游戏直接删除
- MC-153195-生物掉落附魔重复的物品
- MC-153230-旁观模式下的玩家可以刹住矿车
- MC-158735-没有弩的掠夺者以冒犯的方式举起手臂
- MC-158987-村民变成女巫后袭击还会继续
- MC-163767-村民被感染成僵尸村民会从矿车上弹出去
- MC-166718-生物不会在灵魂沙、耕地和草径里受到窒息伤害
- MC-167045-物品栏中的旗帜渲染过暗
- MC-167285-无法在船上试图进入末地折跃门
- MC-167756-当不受天光直接照射影响时,狼会变得太暗
- MC-170900-新的下界植物不用剪刀/精准采集就能掉落本体
- MC-171363-下界生物群系:大真菌和小植物只生成在最上层的菌岩上,而下层不生成任何植物群
- MC-171739-垂泪藤/缠怨藤/竹子/海带在被破坏的同时放置会导致其”苗”放置在错误位置
- MC-172221-疣猪兽、僵尸疣猪兽、劫掠兽、铁傀儡和北极熊在行走时如果身体的一部分在空中,就不会走下当前方块
- MC-173526-所有矿车都不会被熔岩摧毁
- MC-174479-无法在灵魂沙上放置海泡菜
- MC-174520-灵魂粒子材质的第一帧不正确
- MC-174574-当灵魂沙上放置高度相近的台阶和方块时,灵魂疾行附魔不加速
- MC-176015-当玩家骑着炽足兽时,炽足兽寻找诡异菌钓竿导致窒息
- MC-176034-可以在炽足兽上走
- MC-176753-Piglins stand around dropped golden items if their“CanPickUpLoot”tag is set to“0b”
- MC-176753-猪灵的CanPickUpLoot tag被设置为0b后仍在掉落的金物品附近尝试拾捡
- MC-176778-Camera is reset when a block reappears due to high server latency
- MC-176778-服务器延迟过高导致方块重新出现时,玩家视角会被重置
- MC-176836-Unarmed vindicators raise their arm in offensive way when attacking
- MC-176836-无武器的卫道士攻击时以冒犯的方式举起手臂
- MC-177651-Despite being cold outside of lava,striders don’t try to stay in lava
- MC-177651-尽管在熔岩之外炽足兽感觉很冷,它们也不试图待在熔岩里
- MC-177684–可可豆、骨粉和青金石在创造模式物品栏内和染料排在一起
- MC-196473-Pufferfish gives Nausea II instead of the maximum of Nausea I
- MC-178061-Chat Delay option doesn’t exist in Chat settings
- MC-178061-聊天设置中没有聊天延迟选项
- MC-178729-Inconsistency:Red and brown mushrooms can’t be grown into huge mushrooms on nylium,while they can on all other“grass”blocks
- MC-178729-蘑菇无法在菌岩上长成巨型蘑菇
- MC-179369-Wandering Traders are always invisible in the Nether and the End
- MC-179369-在下界或末地的流浪商人一直隐形
- MC-181204-doDaylightCycle button slightly incorrectly labeled
- MC-181204-doDaylightCycle按钮被略微错误地标记了
- MC-181233-Mobs cannot spawn on wooden trapdoors,but can on iron and nether fungus trapdoors
- MC-181233-生物不会在木制活板门上生成,但是可以在铁制或下界真菌制活板门上生成
- MC-181925-Unarmed vexes raise their arms in an offensive way when attacking
- MC-181925-无武器的恼鬼攻击时以冒犯的方式举起手臂
- MC-182330-Crossbow-wielding Piglins behave weirdly when they try to pursue invisible players
- MC-182330-拿着弩的猪灵追击隐身的玩家时举止怪异
- MC-182430-Piglins continuously try and fail to pick up gold ingots if they can’t reach them
- MC-182430-猪灵如果达不到金锭,会不停尝试捡起金锭并失败
- MC-182652-Ruined portals don’t always spawn with chest
- MC-182652-废弃传送门有时候不生成箱子
- MC-182868-Rail updates are 4-5x times laggier since 1.14 if the rail is on top of a non-full cube
- MC-182868-1.14之后的版本里,铁轨如果在非满方块的顶部,更新延迟大概滞后了4-5倍
- MC-183663-Farmer villagers don’t compost correctly
- MC-183663-农民会一次性把所有作物填入堆肥桶
- MC-183743-Iron golem overpopulation
- MC-183743-铁傀儡生成过多
- MC-185019-Worldgen settings with empty structures parameter generates all structures extremely frequent
- MC-185019-空结构参数的世界生成会生成所有结构,且极为频繁
- MC-185274-Subtitles are still showing‘‘Gear equips’’when eating in snapshot 20w21a or newer.
- MC-185274-20w21a之后吃东西会播放”盔甲:装备”声
- MC-185490-Separated trader llamas on leads cause TPS hit
- MC-185490-把拴着绳的行商羊驼分开导致TPS下降
- MC-185684-Enderman can teleport when hit in cases where they previously would not teleport
- MC-185684-被击中的末影人可以在以前无法传送的情况下传送
- MC-185925-Casting issue:Mineral vein generation uses 32-bit floats,leading to precision loss and potential crashes
- MC-185925-类型转换问题:矿脉生成使用32位浮点数,导致精度损失和可能的崩溃
- MC-187112-Extra space in“Keep Jigsaws”button in jigsaw block
- MC-187112-拼图方块“保留拼图方块”按钮有额外的空格
- MC-187126-Jigsaw block UI is not closed when pressing“Generate”
- MC-187126-拼图方块的UI当按下“生成”按钮时不关闭
- MC-187129-Jigsaw blocks do not generate the correct structure until“Done”is pressed and the UI is reopened
- MC-187129-拼图方块直到按下“完成”按钮、重新打开UI后才会生成正确的结构
- MC-187344-Fast graphics tooltip has incorrect‘tree-leaves’spelling
- MC-187344-快速图形设置中“树叶”(tree-leaves)错别字
- MC-187357-Strongholds will not generate in floating_islands or caves preset
- MC-187357–自定义维度在floating_islands或caves预设下不会生成要塞。
- MC-187379-Text for pack.incompatible.confirm.new makes no sense
- MC-187379-pack.incompatible.confirm.new的文本毫无意义
- MC-187380-Incorrect grammar in en_us translation of pack.dropConfirm
- MC-187380-en_us中pack.dropConfirm文本语法错误
- MC-187398-Smithing table and stonecutter recipes are not unlocked when used
- MC-187398-使用锻造台和切石机不解锁其配方
- MC-187904-Data packs cannot replace settings of vanilla dimensions during world creation
- MC-187904-在世界创造期间数据包不能替换掉原版的维度设置
- MC-188389-Several minor errors in datapackFailure.title
- MC-188389-datapackFailure.title中的一些小错误
- MC-188390-Comma splices in four strings
- MC-188390-四个字符串中的逗号拼接
- MC-188392-Death message for getting shot by a skull is not grammatically correct in all situations
- MC-188392-被骷髅射死的死亡信息在某些情况下不正确
- MC-188459-Potted cactus still missing cullface argument for top
- MC-188459-仙人掌盆栽仍缺少顶部的cullface参数
- MC-188473-Resource pack screen no longer updates when adding or removing resource packs
- MC-188473-资源包界面在添加/移除资源包时不更新
- MC-188534-Potted cactus missing bottom face
- MC-188534-仙人掌盆栽缺少底面
- MC-188621-Mojang“Production Manager”credit is indented further than other credits
- MC-188621-Mojang制作名单“产品**”的缩进比其他的多
- MC-188880-Baby zombified Piglins riding on chickens aren’t positioned properly
- MC-188880-骑着鸡的幼年僵尸猪灵位置不对
- MC-188969-Having a suspicious stew in inventory prevents all types of suspicious stew from going into your inventory when milking brown mooshroom
- MC-188969-在物品栏中已有迷之炖菜的情况下,与棕色哞菇交互不会给予更多的迷之炖菜
- MC-189414-Smithing table doesn’t calculate amount of output items correctly
- MC-189414-锻造台数不清楚产物数量
- MC-189736-“distance”within predicate no longer works
- MC-189736–战利品表条件内的distance不再起作用。
- MC-189769-Fungi grows through fire
- MC-189769-真菌越过火生长
- MC-189788-Certain mobs in boats sometimes take drowning damage while the boat is moving
- MC-189788-某些特定的生物有时会在船移动时受到溺水伤害
- MC-189797-Hoglins,Zoglins,melee Piglins,and Piglin Brutes do not properly attack invisible entities within normal range
- MC-189797-疣猪兽,僵尸疣猪兽,近战猪灵和猪灵蛮兵无法正确攻击其攻击范围内的隐形实体
- MC-189909-player_interacted_with_entity does not trigger if there is only one item and the item gets consumed
- MC-189909-持有单个指定物品的玩家在生存模式下与盔甲架交互时无法触发player_interacted_with_entity触发器
- MC-189918-Multiplayer warning uses“Mojang”instead of“Mojang Studios”
- MC-189918-多人游戏的警告中写的是「Mojang」而不是「Mojang Studios」
- MC-190021-Trying to mount a pig or strider while sneaking plays hand animation
- MC-190021-在潜行时与猪或炽足兽交互仍然会播放手部动画
- MC-190098-Structure size and offset still limited to 32 for dedicated servers
- MC-190098-专用服务器中的结构大小与偏移仍然被限制在32
- MC-190102-Some UI strings are not consistently capitalized
- MC-190102-UI中的一些文本首字母大写不一致
- MC-190103-Crash when using a nether portal:java.lang.IndexOutOfBoundsException:fromIndex<0:-2368549
- MC-190103-使用下界传送门时崩溃:java.lang.IndexOutOfBoundsException:fromIndex<0:-2368549
- MC-190266-Players and other entities can catch on fire after logging on while riding a Strider in lava
- MC-190266-玩家或其他实体在岩浆中骑乘炽足兽时登入会导致其着火
- MC-190274-Collecting liquids in bottles on Creative mode is inconsistent with the new creative bucket mechanics
- MC-190274-在创造模式中使用水瓶收集水/蜂蜜时,空瓶会被删除
- MC-190288-Fabulous and Fancy graphics tooltips have missing commas
- MC-190288-极佳和高品质图像品质信息缺少逗号
- MC-190552-Demo mode resets position and inventory upon launch
- MC-190552–在演示模式下打开存档时,玩家的物品栏和坐标会被重置
- MC-190559-Baby striders don’t die when it’s raining and they are in lava
- MC-190559-炽足兽幼崽在熔岩中时,即使淋雨也不会死
- MC-190849-Slime blocks can only push entities 5 blocks high instead of 6 blocks high as in 1.15.2
- MC-190849-相对于1.15.2,粘液块能把玩家弹起的高度变低
- MC-190852-Advancement announcement message has switched brackets for right-to-left languages
- MC-190852-达成进度的信息在从右往左的语言中括号颠倒了
- MC-190856-‘/list uuids’shows parentheses incorrectly for right-to-left languages
- MC-190856-‘/list uuids’显示的括号在从右往左的语言中不正确
- MC-190859-floating_islands or caves buffet worlds no longer generate strongholds and ender eyes do not locate previously generated strongholds after upgrading to 1.16
- MC-190859–floating_islands或caves自选世界不再生成要塞;末影之眼也不再能正确地定位升级后的世界中在1.16前生成的要塞
- MC-190860-‘/’(slash)in chat and command block shows legacy formatting symbol for right-to-left languages
- MC-190860-在从右往左的语言中‘/’在聊天框和命令方块里显示旧式格式符号
- MC-190891-Certain redstone circuits causing lag
- MC-190891-特定红石电路造成延迟
- MC-190892-Brackets in potion effects are reversed in right-to-left languages
- MC-190892-药水效果中的括号在从右往左的语言中颠倒了
- MC-191031-Players in spectator mode can interact with boats
- MC-191031-旁观模式下玩家可与船交互
- MC-191168-Piglins that convert into Zombified Piglins while sitting on a minecart sometimes sink into blocks
- MC-191168-坐在矿车里的猪灵变成僵尸猪灵时有可能沉到方块里去
- MC-191388-“No key position_predicate in MapLike”console spam
- MC-191388-控制台会提示垃圾信息“MapLike中没有关键position_predicate”
- MC-191441-Right-to-left text is rendered bottom-up in some cases
- MC-191441-某些情况下自右向左的文字渲染成自下而上
- MC-191501-Opening a world from earlier 1.14 releases in 1.16 causes villagers to vanish
- MC-191501-在1.16打开1.14之前的存档造成村民消失
- MC-191562-“Cancel”button overlaps“Done”button when uploading a world to Realms,making users unable to upload world
- MC-191562-在上传地图至领域时“取消”按钮覆盖了“完成”按钮,导致玩家根本无法上传
- MC-191571-Switched square brackets for right-to-left languages
- MC-191571-从右到左的语言中方括号顺序颠倒
- MC-191579-Book signing GUI has broken formatting for right-to-left languages
- MC-191579-给书签名的GUI在从右到左的语言中格式错乱
- MC-191623-Ender dragon battle music does not stop after ender dragon has been defeated
- MC-191623-击败末影龙后,与末影龙战斗的音乐仍不消失
- MC-191656-Right-to-left languages don’t perform as expected in creative search menu
- MC-191656-从右到左的语言中创造模式搜索菜单的行为与预期不一致
- MC-191915-While in a boat the elytra does not show as enchanted
- MC-191915-当玩家在船里时,鞘翅的附魔光辉不会显示
- MC-192021-Enchantment Glint effect on transparent blocks not properly rendered on Fabulous graphic
- MC-192021-透明方块附魔的闪光在极佳的图像品质下渲染不正确
- MC-192032-Villagers don’t always try to claim the closest workstation and are sometimes focused on a non-existent one or one out of their reach
- MC-192032-村民并不总是尝试认领最近的工作站,而会专注于不存在或遥不可及的工作站
- MC-192136-Lava damage works differently than in previous versions
- MC-192136–熔岩伤害与上个版本的运作方式不同
- MC-192236-Endermen can place blocks on top of item frames on the floor
- MC-192236–末影人可以将方块放置在贴着地面的物品展示框上
- MC-192296-Spider Jockey from a spawner minecart crashes with’java.lang.IllegalStateException:Entity is already tracked’
- MC-192296-蜘蛛刷怪笼矿车刷出蜘蛛骑士导致崩溃:java.lang.IllegalStateException:Entity is already tracked
- MC-192306-Crimson and warped slabs use incorrect colors on maps
- MC-192306-真菌台阶在地图上颜色不正确
- MC-192371-Paintings in the same block space pop off when chunk loads
- MC-192371–在同一方块空间内部的多幅画,在区块卸载又加载后,一些画会自动掉下来
- MC-192845-Block Event Lag in 1.16 is excessive
- MC-192845–1.16版本的方块事件造成的卡顿相比之前的版本来说更卡(疑似未修复)
- MC-192894-Transparency layers lose their auxiliary depth buffer ID when resized
- MC-192894-调整窗口时透明层会丢失其辅助深度缓冲ID(?)
- MC-193073-Game crashes when Piglins or Piglin Brutes convert to Zombified Piglins
- MC-193073-当猪灵或猪灵蛮兵僵尸化时游戏崩溃
- MC-193089-Mobs do not get damaged anymore if they’re in lava and water at the same time
- MC-193089-如果生物同时在熔岩和水中,就不再会受到伤害了
- MC-193125-Cannot use“Inventory”key to write in recipe book,it closes GUI instead(Default:“E”)
- MC-193125-在配方书页面搜索配方时,按下“背包”键会直接关闭GUI,无法正常输入
- MC-193213-Leads are positioned incorrectly on players and wandering traders
- MC-193213-玩家和流浪商人的拴绳位置不正确
- MC-193276-Player floats slightly above strider while riding it
- MC-193276-骑着炽足兽的玩家位置略高
- MC-193339-NullPointerException during shutdown when rcon enabled with no password
- MC-193339-若启用rcon而不设置密码,在关服期间出现NullPointerException
- MC-193560-Enchantment glint doesn’t render on elytra in specific circumstances
- MC-193560-鞘翅上附魔的闪光在某些特定情况下不渲染
- MC-193662-Player flying in creative slightly above blocks while sneaking and jumping are restrained to that block
- MC-193662-创造模式下在略高于某个方块的高度飞行时同时按下潜行和跳跃键会导致无法离开该方块
- MC-194173-Hitboxes are rendered offset while picking up items or experience on graphics settings Fast and Fancy
- MC-194173-在流畅或高品质的图像品质下拾取物品或经验时碰撞箱渲染产生偏移
- MC-194200-Birch trees are not generated correctly in the Birch Forest and Birch Forest Hills biomes
- MC-194200-桦木森林和桦木森林丘陵生物群系中的白桦树生成不正确
- MC-194217-Lava sets Nether vegetation on fire despite it being fire resistant
- MC-194217–尽管下界的植物都是防火的,熔岩还是会让它们着火
- MC-194220-Totems of Undying give you Fire Resistance II instead of the maximum Fire Resistance I
- MC-194220-不死图腾给你二级防火效果,而不是最大的一级
- MC-194257-Several instances of“snowy”being spelled as“snovy”in the vanilla_worldgen configuration
- MC-194257-vanilla_worldgen(原版世界生成)配置中的一些”snowy”被误拼成”snovy”
- MC-194263-Large End Cities do not generate correctly/get cut off
- MC-194263-大末地城无法正确生成/生成撕裂
- MC-194263-Large End Cities do not generate correctly/get cut off
- MC-194263-大末地城无法正确生成/生成撕裂(译注:我是不是上个版本刚见过它?)
- MC-194273-Save data of new Nether biomes is lost when upgrading a world to 20w28a or above
- MC-194273-将旧世界升级至20w28a或更高时,新下界生物群系的存档数据会丢失
- MC-194298-Bone meal can’t create flowers
- MC-194298-骨粉无法刷出花
- MC-194299-Template pools fail to load via datapack
- MC-194299-模板池无法通过数据包加载
- MC-194350-Some feature configurations don’t load in a datapack(java.lang.IllegalArgumentException:value already present:clh 77f95e19)
- MC-194350-某些特性的配置无法在数据包中加载(java.lang.IllegalArgumentException:value already present:clh 77f95e19)
- MC-194464-“large_oak_foliage_placer”incorrectly serializes to“blob_foliage_placer”
- MC-194464-“large_oak_foliage_placer”错误地序列化为”blob_foliage_placer”
- MC-194845-Subspace Bubble advancement cannot be completed with 7 km distance
- MC-194845-即使移动了7km,也无法完成曲速泡进度
- MC-194867-Minecarts come out the wrong side of a Nether portal and lose momentum when coming back to the Overworld
- MC-194867–矿车在传送时会从下界传送门错误的一边出来,并且回到主世界时会失去动量
- MC-194933-Game crashes when loading a custom biome/java.lang.UnsupportedOperationException:Trying to add tag of type 8 to list of 10
- MC-194933-游戏加载自定义生物群系时崩溃/java.lang.UnsupportedOperationException:类型不匹配
- MC-194953-Custom Biomes are not useable in Predicates
- MC-194953–战利品表条件中无法使用自定义生物群系
- MC-195052-“angle”argument in spawnpoint command doesn’t use“minecraft:rotation”parser
- MC-195052-spawnpoint命令中的“角度”参数不适用“minecraft:rotation”语法分析器
- MC-195062-Raids often will not end in defeat when all villagers are dead if there are job sites in the village
- MC-195062-如果村庄中有工作站,袭击往往不以村民死干净结束
- MC-195544-Game crashes after killing a mob that is being ridden by a guardian while it is being ridden by a wither skeleton
- MC-195544-杀死叠罗汉(从上到下:凋灵骷髅-守卫者-任意生物)生物导致游戏崩溃
- MC-195582-Typing a colon twice or after a slash in chat when specifying a function/item/block/etc.in a command crashes the game
- MC-195582-在命令中,指定函数/物品/方块等时,在冒号或斜线后接冒号导致游戏崩溃
- MC-195803-Mob kill statistics are formatted in reverse:“N killed you<mob>times”
- MC-195803–英文(美国)中,生物击杀统计页面的变量显示位置颠倒了:“<次数>killed you<生物>times”(翻译过来为“<次数>杀死了你<生物>次”,但中文没有此漏洞)
- MC-195851–头盔的“帽子”层在猪灵以物易物时会从它们的头上脱离
- MC-196245–闪电苦力怕在爆炸时,若周围有能掉落头颅的生物的同时有僵尸的变种(比如尸壳),则可能不掉落头颅
- MC-196441-Stonecutter/Smithing Table recipes are not given after crafting a stack of more than one
- MC-196441–切石机/锻造台配方在合成多个物品时,第一次以外的合成不会触发解锁。(例如,在第一次合成后立马移除该配方的解锁,则第二次不会触发)
- MC-196469-F1 hides the nausea green tint
- MC-196469–F1会隐藏反胃效果的绿色视觉效果
- MC-196473–河豚给予反胃II而非该状态效果的最高级反胃I
- MC-176491–熔岩会使菌岩随机地着火,之后火会一直燃烧下去
- MC-196653-Creating multiple datapack dimensions that reference the same dimension_type string causes“unregistered dimension”crash
- MC-196653–多个自定义维度引用同一个dimension_type字符串时,会导致崩溃“unregistered dimension”(维度未注册)
- MC-196743-Custom/modified biomes don’t work in the Overworld
- MC-196743–自定义/修改原版的生物群系在主世界不起作用
- MC-197053-Pressing F3+D clears the pending lines message,but doesn’t clear the pending messages
- MC-197053-按住F3+D会清除待处理信息,但实际上并不会清除待处理信息
- MC-197152-Ghost Blocks can be generated in some piston setups
- MC-197152-在某些活塞运动的时候会生成幽灵方块
- MC-197197-Game crashes/freezes after creating/entering a Superflat world without presets
- MC-197197-创建/进入无预设的超平坦世界,游戏崩溃/卡死
- MC-197218-Piston arm appears twice during retraction in some mechanisms
- MC-197218-在某些机械运动的收缩的过程中活塞臂会出现两次
- MC-197225-Crash:java.util.concurrent.CompletionException:u:Exception generating new chunk
- MC-197225-崩溃:java.util.concurrent.CompletionException:u:生成新区块时异常
- MC-197258-Certain dimensions can cause a game crash
- MC-197258-特定维度导致崩溃
- MC-197263-End sky and nether fog don’t work on servers
- MC-197263-末地天空和下界雾在服务器上不工作
- MC-197275-Due to changes to walls,“pack_format:5”is not cross-compatible between 1.15 and 1.16
- MC-197275-由于对墙的修改,”pack_format:5″其实在1.15和1.16间不兼容
- MC-197348-Piston heads occasionally appear twice in certain piston setups
- MC-197348-在某些活塞装置中偶尔会出现一个活塞两个头
- MC-197354-Block event lag in 1.16.2-rc1 is still higher than in 1.15.2
- MC-197354-1.16.2-rc1中的方块事件延迟比1.15.2中的还高
- MC-197362-Cannot load 2 or more resource packs if the second one is incompatible
- MC-197362-如果加载的第二个资源包不兼容,那就无法加载多个资源包
- MC-197512-Incompatible resource packs don’t display their name and description anymore
- MC-197512-不兼容的资源包不再显示其名字和描述了
来源:电量量