我的世界懒人AE配置文件

# Configuration file

general {

    processing {

        # The size of the fluix aggregator’s energy buffer.

        # 福鲁伊克斯聚合器的能量缓存

        # Min: 1

        # Max: 2147483647

        I:aggregatorEnergyBuffer=100000

        # The base energy cost for each fluix aggregation operation performed.

        # 福鲁伊克斯聚合器每次合成所能量消耗

        # Min: 1

        # Max: 2147483647

        I:aggregatorEnergyCostBase=8100

        # The additional energy cost for fluix aggregation incurred by each acceleration card. 

        # 每个加速卡给福鲁伊克斯聚合器带来的额外能量消耗

        # Min: 0

        # Max: 2147483647

        I:aggregatorEnergyCostUpgrade=863

        # The base number of ticks needed to complete one fluix aggregation operation.

        # 福鲁伊克斯聚合器每次合成所消耗的时间

        # Min: 1

        # Max: 2147483647

        I:aggregatorWorkTicksBase=150

        # The number of ticks by which each acceleration card hastens a fluix aggregation operation.

        # 每个加速卡给福鲁伊克斯聚合器加速的时间

        # Min: 1

        # Max: 2147483647

        I:aggregatorWorkTicksUpgrade=18

        # The size of the pulse centrifuge’s energy buffer.

        # 脉冲离心机的能量缓存

        # Min: 1

        # Max: 2147483647

        I:centrifugeEnergyBuffer=100000

        # The base energy cost for each centrifuging operation performed.

        # 脉冲离心机每次合成所消耗的能量

        # Min: 1

        # Max: 2147483647

        I:centrifugeEnergyCostBase=8100

        # The additional energy cost for centrifuging incurred by each acceleration card.

        # 每个加速卡给脉冲离心机带来的额外能量消耗

        # Min: 0

        # Max: 2147483647

        I:centrifugeEnergyCostUpgrade=863

        # The base number of ticks needed to complete one centrifuging operation.

        # 脉冲离心机每次合成所需的时间

        # Min: 1

        # Max: 2147483647

        I:centrifugeWorkTicksBase=150

        # The number of ticks by which each acceleration card hastens a centrifuging operation.

        # 每个加速卡给脉冲离心机加速的时间

        # Min: 1

        # Max: 2147483647

        I:centrifugeWorkTicksUpgrade=18

        # The size of the crystal energizer’s energy buffer.

        # 晶体充能器的能量缓存

        # Min: 1

        # Max: 2147483647

        I:energizerEnergyBuffer=100000

        # The additional energy cost for crystal energization incurred by each acceleration card.

        # 每个加速卡给晶体充能器带来的额外能量消耗

        # Min: 0

        # Max: 2147483647

        I:energizerEnergyCostUpgrade=1625

        # The base number of ticks needed to complete one crystal energization operation.

        # 晶体充能器完成一次合成所需的时间

        # Min: 1

        # Max: 2147483647

        I:energizerWorkTicksBase=150

        # The number of ticks by which each acceleration card hastens a crystal energization operation.

        # 每个加速卡给晶体充能器加速的时间

        # Min: 1

        # Max: 2147483647

        I:energizerWorkTicksUpgrade=18

        # The size of the circuit etcher’s energy buffer.

        # ME电路板蚀刻器的能量缓存

        # Min: 1

        # Max: 2147483647

        I:etcherEnergyBuffer=100000

        # The base energy cost for each circuit etching operation performed.

        # ME电路板蚀刻器完成一次合成所消耗的能量

        # Min: 1

        # Max: 2147483647

        I:etcherEnergyCostBase=8100

        # The additional energy cost for circuit etching incurred by each acceleration card.

        # 每个加速卡给ME电路板蚀刻器带来的额外能量消耗

        # Min: 0

        # Max: 2147483647

        I:etcherEnergyCostUpgrade=863

        # The base number of ticks needed to complete one circuit etching operation.

        # ME电路板蚀刻器完成一次合成所消耗的时间

        # Min: 1

        # Max: 2147483647

        I:etcherWorkTicksBase=150

        # The number of ticks by which each acceleration card hastens a circuit etching operation.

        # 每个加速卡给ME电路板蚀刻器加速的时间

        # Min: 1

        # Max: 2147483647

        I:etcherWorkTicksUpgrade=18

    }

    networkdevices {

        # The idle power consumption of the preemptive assembly unit.、

        # 优先装配单元空闲时的能量消耗

        # Min: 0.0

        # Max: 1.7976931348623157E308

        D:fastCrafterIdlePower=6.0

        # The idle power consumption of the level maintainer.

        # 指令缓存器空闲时的能量消耗

        # Min: 0.0

        # Max: 1.7976931348623157E308

        D:levelMaintainerIdlePower=3.0

        # The maximum interval between work ticks for the level maintainer.

        # 指令缓存器的最大运行间隔

        # The level maintainer will gradually reduce its work rate when something prevents it from progressing.

        # 当某件事阻碍了指令缓存器的运行时,会逐渐降低工作效率。

        # Setting this too low may cause lag!

        # 设置过低可能会导致延迟!

        # Min: 0

        # Max: 2147483647

        I:levelMaintainerSleepMax=200

        # The minimum interval between work ticks for the level maintainer.

        # The level maintainer will gradually increase its work rate while running without obstruction.

        # Setting this too low may cause lag!

        # Min: 0

        # Max: 2147483647

        I:levelMaintainerSleepMin=12

    }

    massassembler {

    大型分子装配室

        # The base amount of energy consumed to perform one unit of work.

        # 完成一次工作所消耗的能量

        # Min: 0.0

        # Max: 1.7976931348623157E308

        D:energyPerWorkBase=16.0

        # The additional energy consumed per unit of work for each installed coprocessor.

        # 每个处理核心带来的额外能量消耗

        # Min: 0.0

        # Max: 1.7976931348623157E308

        D:energyPerWorkUpgrade=1.0

        # The idle power consumption of the mass assembly chamber.

        # 分子装配室空闲时的能量消耗

        # Min: 0.0

        # Max: 1.7976931348623157E308

        D:idlePower=3.0

        # The size of the mass assembler’s crafting job queue.

        # 大型一体分子装配室的排队队列的大小

        # Some crafting job data may be lost if this is decreased!

        # 如果减少的话,一些装配数据可能会丢失!

        # Min: 1

        # Max: 2147483647

        I:jobQueueSize=64

        # The amount of work needed to complete one crafting job.

        # 完成一次合成所需的工作量

        # Min: 1

        # Max: 2147483647

        I:workPerJob=16

        # The base amount of work performed per tick.

        # 在没有处理核心时的基础处理工作量。

        # If set to zero, the mass assembler will not do any work without a coprocessor installed.

        # 如果这个值为0,那么在没有处理器的时候将不会工作。

        # Min: 0

        # Max: 2147483647

        I:workPerTickBase=1

        # The additional work performed per tick for each installed coprocessor.

        # 每个处理核心额外完成的工作量

        # Min: 1

        # Max: 2147483647

        I:workPerTickUpgrade=3

    }

}

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