我的世界跳舞树成长配置文件
# Configuration file
//配置文件题目
tweaks {
# Will spawn a LOT more particles for actions near saplings.
B:allTheParticles=false
//在树苗旁跳舞疾跑或潜行时生成更多粒子,默认为false(关)
# Energy (in RF) that is gotten each time the engine is “bumped,” meaning every time you crouch or sprint
I:energyPerBump=25
//在跳舞发电机旁潜行或疾跑时跳舞发电机产生的电量(RF),默认为25
# Show bonemeal particles when appropriate. Not sure why you would turn this off, but eh
B:showParticles=true
//在树苗旁潜行或疾跑时产生类似骨粉催熟作物的粒子,作者不建议关闭,默认为true(开)
# The amount of ticks (times 5) you must be crouching or sprinting before bonemeal is applied
I:waitTime=500
//为催熟树苗玩家至少潜行的时间(1/5tick=1/100秒),默认为500
例子:waitTime=500时,500*(1/100s)=5s,也就是说玩家至少要潜行或疾跑5秒树苗才能获得类似骨粉催熟的效果
}