我的世界龙之进化拓展配置文件
文件路径:.minecraftconfig\brandon3055下的DraconicAdditions.cfg
“Armor Tweaks” {
#护甲修改
# Allows you to adjust how much RF the Chaotic Armor can hold.
I:”Chaotic – Base Capacity”=16000000
#混沌套装拥有的电量*
# Allows you to adjust the total shield capacity of a full set of Chaotic Armor.
I:”Chaotic – Base Shield Capacity”=1024
#混沌套装拥有的护盾容量*
# Allows you to adjust how fast Chaotic Armor is able to recieve RF/tick.
I:”Chaotic – Max Recieve”=4000000
#混沌套装最大充电速度,单位:RF/T
# Allows you to adjust the amount of RF that Chaotic Armor requires to recharge 1 shield point.
I:”Chaotic – Shield Recharge Cost”=2000
#混沌套装恢复一点护盾之所需的电量
# Allows you to adjust how fast Chaotic Armor is able to recover entropy. Value is {this number}% every 5 seconds.
D:”Chaotic – Shield Recovery”=4.0
#混沌套装护盾恢复速度*(数值越大越快)
# Specifies how far the Chaotic Armor can be upgraded using Fusion Crafting.
# 0 = No Upgrades, 1 = Basic, 2 = Wyvern, 3 = Draconic, 4 = Chaotic
I:”Chaotic – Upgrade Level”=4
#升级混沌套装所需的注入器等级
#0=无法升级,1=基础,2=飞龙,3=神龙,4=混沌
# Allows you to adjust how much RF the Potato Armor can hold.
I:”Energized Potato – Base Capacity”=100000
#马铃薯套装拥有的电量
# Allows you to adjust the total shield capacity of a full set of Potato Armor.
I:”Energized Potato – Base Shield Capacity”=16
#马铃薯套装拥有的护盾容量
# Allows you to disable the Potato Armor breaking when it runs out of RF and shielding.
B:”Energized Potato – Break On Exhaust”=true
#马铃薯套装电量耗尽时是否损坏
# Allows you to disable the Potato Armor dropping it’s components when broken. Requires ‘Break On Exhaust’ to be true.
B:”Energized Potato – Drop On Exhaust”=true
#马铃薯套装损坏后是否掉落合成材料
# Allows you to adjust how fast Potato Armor is able to recieve RF/tick.
I:”Energized Potato – Max Recieve”=0
#马铃薯套装最大充电速度,单位:RF/T
# Allows you to adjust the amount of RF that Potato Armor requires to recharge 1 shield point.
I:”Energized Potato – Shield Recharge Cost”=1000
#马铃薯套装恢复一点护盾之所需的电量
# Allows you to adjust how fast Potato Armor is able to recover entropy. Value is {this number}% every 5 seconds.
D:”Energized Potato – Shield Recovery”=1.0
#马铃薯套装护盾恢复速度(数值越大越快)
# Specifies how far the Potato Armor can be upgraded using Fusion Crafting.
# 0 = No Upgrades, 1 = Basic, 2 = Wyvern, 3 = Draconic, 4 = Chaotic
I:”Energized Potato – Upgrade Level”=0
#升级马铃薯套装所需的注入器等级
#0=无法升级,1=基础,2=飞龙,3=神龙,4=混沌
# Allows you to adjust how much RF the Hermal Armor can hold.
I:”Hermal – Base Capacity”=800000000
#注入龙力马铃薯套装拥有的电量
# Allows you to adjust the total shield capacity of a full set of Hermal Armor.
I:”Hermal – Base Shield Capacity”=512
#注入龙力马铃薯套装拥有的护盾容量
# Allows you to adjust how fast Hermal Armor is able to recieve RF/tick.
I:”Hermal – Max Recieve”=0
# 注入龙力马铃薯套装最大充电速度,单位:RF/T
# Allows you to adjust the amount of RF that Hermal Armor requires to recharge 1 shield point.
I:”Hermal – Shield Recharge Cost”=2000
#注入龙力马铃薯套装恢复一点护盾之所需的电量
# Allows you to adjust how fast Hermal Armor is able to recover entropy. Value is {this number}% every 5 seconds.
D:”Hermal – Shield Recovery”=10.0
#注入龙力马铃薯套装护盾恢复速度*(数值越大越快)
# Specifies how far the Hermal Armor can be upgraded using Fusion Crafting.
# 0 = No Upgrades, 1 = Basic, 2 = Wyvern, 3 = Draconic, 4 = Chaotic
I:”Hermal – Upgrade Level”=0
#升级注入龙力马铃薯套装所需的注入器等级
#0=无法升级,1=基础,2=飞龙,3=神龙,4=混沌
# Allows you to set whether the Infused Potato Armor will transform upon dropping it.
B:”Infused Potato – Drop Transform”=true
#马铃薯套装扔出时是否转变为注入龙力马铃薯套装
# Allows you to set whether the Infused Potato Armor will transform upon right-click.
B:”Infused Potato – Right Click Transform”=true
#马铃薯套装右键是否转变为注入龙力马铃薯套装
# Allows you to set whether the Infused Potato Armor will transform upon hitting a mob with it.
B:”Infused Potato – Smack Transform”=true
#马铃薯套装攻击怪物是否转变为注入龙力马铃薯套装
}
*1.此数值为未作升级前的初始值,升为满级后变为原来的5倍
2.目前已遇到的问题有:(1)修改护盾值后初次进入游戏可能出现护盾贴图错误
(2)修改护甲电量后初次进入游戏可能出现电量错误(如负数)
(3)修改护盾恢复速度后初次进入游戏可能出现护盾恢复问题(如无法恢复护盾)
3. 2.中所出现的问题可通过再次重启游戏后解决
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“Bauble Tweaks” {
#饰品修改
# Allows you to adjust how much RF the ring can hold.
I:”Inertia Ring – Base Capacity”=200000
#惯性抵消指环拥有的电量
# Allows you to adjust how fast the ring is able to recieve RF/tick.
I:”Inertia Ring – Max Recieve”=10000
#惯性抵消指环充电速度,单位:RF/T
# Allows you to adjust how much RF/tick the ring uses while the player is flying.
I:”Inertia Ring – RF Usage”=40
#玩家飞行时指环的电量消耗,单位RF/T
# Allows you to adjust how much RF the basic necklace can hold. Note: This value doubles every upgrade.
I:”Necklace – Base Capacity”=50000
#屏蔽项链拥有RF。每次升级数值变为原来2倍
# Allows you to adjust the shield capacity of the basic necklace. Note: This value doubles every upgrade.
I:”Necklace – Base Shield Capacity”=4
#项链给予的护盾值。每次升级数值变为原来2倍
# Allows you to adjust how fast the basic necklace is able to recieve RF/tick. Note: This value doubles every upgrade.
I:”Necklace – Max Recieve”=2500
#项链充电速度,单位:RF/T。每次升级数值变为原来2倍
# Allows you to adjust the amount of RF that necklaces require to recharge 1 shield point.
I:”Necklace – Shield Recharge Cost”=500
#项链恢复一点护盾值所用的电量
# Allows you to adjust how fast the basic necklace is able to recover entropy. Value is {this number}% every 5 seconds. Note: This value doubles every upgrade.
D:”Necklace – Shield Recovery”=1.0
#项链护盾恢复速度。每次升级数值变为原来2倍(数值越大越快)
}
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“Misc Tweaks” {
#杂项修改
# Allows you to adjust the multiplier on fusion crafting. Mainly intended for modpack authors; this config is NOT automatically updated when you join another server, and you must restart Minecraft for this config to take effect.
D:”Fusion Crafting Cost Multiplier”=1.0
#每次聚合升级套装和工具数值所增加的倍数
#举例:当”Fusion Crafting Cost Multiplier”=1.0时,护盾容量200,升级一次变为400,两次为800;当”Fusion Crafting Cost Multiplier”=2.0时,护盾容量200,升级一次为600,两次为1800。其他数值同理
# Modifies how much RF/t Hermal provides.
I:”Hermal – RF Generation”=1000
#活力马铃薯提供的电量
}
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“Tool Tweaks” {
#工具修改
# Allows you to adjust how many buckets of Liquid Chaos the Chaos Container can store.
I:”Chaos Container – Chaos Capacity”=1000
# Allows you to adjust how much RF the Chaos Container can store.
I:”Chaos Container – RF Capacity”=2000000
#混沌容器所能存储的混沌溶液
# Allows you to adjust how much RF the Chaos Container can recieve per tick.
I:”Chaos Container – RF Recieve”=100000
#混沌容器最大充电速度,单位:RF/T
# Allows you to adjust how much RF is drained per bucket of Liquid Chaos inside the Chaos Container.
I:”Chaos Container – RF/Chaos”=10
#在混沌容器中每桶混沌溶液增加的电量消耗
# Allows you to adjust the base mining AOE for all Chaotic tools.
I:”Chaotic Base – Mining AOE”=2
#混沌权杖的初始挖掘范围
# Allows you to adjust how much RF the Chaotic tools can hold.
I:”Chaotic Base – RF Capacity”=20000000
#混沌权杖所拥有的电量
# Allows you to adjust the damage that the Chaotic Staff of Power does to mobs.
D:”Chaotic Staff of Power – Attack Damage”=120.0
#混沌权杖的攻击伤害
# Allows you to adjust the speed at which the Chaotic Staff of Power can attack.
D:”Chaotic Staff of Power – Attack Speed”=-2.0
#混沌权杖的攻速
# Allows you to adjust the speed at which the Chaotic Staff of Power mines at.
D:”Chaotic Staff of Power – Mining Speed”=120.0
#混沌权杖的挖掘速度
}
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[
#物品,方块的修改,如果改为fase,他们将不在游戏中显示
Items {
B:basic_shield_necklace=true
B:chaos_container=true
B:chaos_heart=true
B:chaotic_boots=true
B:chaotic_bow=true
B:chaotic_chest=true
B:chaotic_energy_core=true
B:chaotic_helm=true
B:chaotic_legs=true
B:chaotic_staff_of_power=true
B:draconic_shield_necklace=true
B:hermal=false
B:hermal_boots=false
B:hermal_chest=false
B:hermal_helm=false
B:hermal_legs=false
B:inert_potato_boots=true
B:inert_potato_chest=true
B:inert_potato_helm=true
B:inert_potato_legs=true
B:inertia_cancel_ring=true
B:infused_potato_boots=true
B:infused_potato_chest=true
B:infused_potato_helm=true
B:infused_potato_legs=true
B:overload_belt=true
B:portable_wired_charger=true
B:potato_boots=true
B:potato_chest=true
B:potato_helm=true
B:potato_legs=true
B:vampiric_shirt=true
B:wyvern_shield_necklace=true
}
Blocks {
B:armor_generator=true
B:capacitor_supplier=true
B:chaos_crystal_stable=true
B:chaos_liquefier=true
B:chaos_stabilizer_core=true
B:chaotic_armor_generator=true
B:item_drainer=true
}
#自行在百科或者游戏中寻找英文名即可,故不在此赘述
“Loader Settings” {
# If set to true blocks and items will be completely removed from the game when disabled.
# When set to softDisableMode they will just have their recipes removed and will not show up in NEI/JEI or the Creative Inventory.
# Soft mode is recommended. Only use hard mode if you know what you are doing.
B:hardDisableMode=false
#困难模式开关,当改为true时,上文被改为false的物品和方块会被真正的删除
#当改为false,也就是简单模式时只会删除他们的合成表并在NEI/JEI或者创造模式物品栏中不可见
#建议设为简单模式,除非你知道自己在干什么
}
]
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